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==== Solid ==== | ==== Solid ==== | ||
According to Kojima, the word Solid had three meanings. First, it was the name of a character. Second, the word was meant to symbolize a solid (three-dimensional) object, as the developers believed their game was three-dimensional in some sense. Third, it was meant to be a slight poke in the nose at Konami' | According to Kojima, the word Solid had three meanings. First, it was the name of a character. Second, the word was meant to symbolize a solid (three-dimensional) object, as the developers believed their game was three-dimensional in some sense. Third, it was meant to be a slight poke in the nose at Konami' | ||
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+ | ==== Snake' | ||
+ | Snake explains in Metal Gear Solid how Big Boss exposed himself to be his father during their struggle in Zanzibarland. This is certainly a reference to Metal Gear 2, yet playing MG2 will reveal that such a scenario does not exist. Solid Snake and Big Boss are simply fighting. This " | ||
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+ | ==== Soft Reboot ==== | ||
+ | Metal Gear 2 is essentially a 2D version of Metal Gear Solid. In the end, Metal Gear Solid is essentially a soft reboot of Metal Gear 2.[([[https:// | ||
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+ | ==== Different Idea For Ending ==== | ||
+ | Instead of rediscovering the will to life and opting to enjoy his final months, however short they may be, Kojima planned Snake and Otacon to turn themselves in as terrorists in order to be executed in the game's dramatic finish. Naturally, the whole crew was opposed to this notion and refused to work unless Kojima agreed to change the conclusion.[([[https:// | ||
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+ | ==== Headline ==== | ||
+ | After being disarmed of their suits in Metal Gear Solid 4, Kojima wants the Beauty and the Beast ladies to be entirely nude. Obviously, this didn't fly because it would very certainly result in MGS4 receiving an AO rating, therefore cannibalizing the game's sales.[([[https:// | ||
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+ | ==== Kojima Seperated From Staff During Phantom Pain ==== | ||
+ | Konami forbade Kojima from engaging with his colleagues in the same room. During the game's final stretch, Kojima sent messages to and from his team as they urgently fought to pull together and make the game a reality in a brutally short amount of time. Konami basically expelled Kojima from his own organization.[([[https:// | ||
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+ | ==== Banned From Game Awards 2015 ==== | ||
+ | Konami barred him from attending The Game Awards in 2015, an award presentation that was primarily concerned with recognizing Metal Gear Solid V: The Phantom Pain. Not only was Kojima' | ||
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+ | ==== Third Chapter? ==== | ||
+ | Metal Gear Solid V: The Phantom Pain is infamous for only having two chapters, however data miners uncovered a third chapter labeled " | ||
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+ | ==== 80s Filter ==== | ||
+ | Metal Gear Solid V: The Phantom Pain's look is so steeped in the 1980s that it's only logical that it has an 80s filter to truly bring up that 80s movie atmosphere. Kojima and his team intended to use an 80s filter early on in production to make the gameplay look like it came from a movie of the time. Imagine Venom Snake creeping through Africa, playing A-ha on his non-iPod while dressed like a character from Escape from New York. Unfortunately, | ||
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+ | ==== Chico ==== | ||
+ | Chico' | ||
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+ | However, looking at concept drawings suggests that Chico was originally intended to survive Ground Zeroes and appear in The Phantom Pain. His artwork clearly depicts him as an adult, virtually taking on the role of the game's fictitious Cyborg Ninja, a franchise mainstay.[([[https:// | ||
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+ | ==== Decoy Octopus Fight In MGS ==== | ||
+ | Kojima had to delete the hypothetical Decoy Octopus combat because it was deemed too demanding for the PlayStation' | ||
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+ | ==== David Hayter Gave Up Part Of His Salary For The Twin Snakes ==== | ||
+ | When it came time to record dialogue for The Twin Snakes, the Gamecube version of Metal Gear Solid, Hayter had to forego a large portion of his income merely to reunite the original cast. According to tradition, David Hayter gave up half of his total income since the original audio recordings for the PlayStation release were practically unplayable.[([[https:// | ||
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+ | ==== No Intended Sequel After MGS 2 ==== | ||
+ | When you sit down and actually evaluate Metal Gear Solid 2's finale, it's evident how much Hideo Kojima didn't want to continue the series. Sons of Liberty concludes with nearly every story line, character development, | ||
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+ | ==== VR Theory ==== | ||
+ | Given that Metal Gear Solid 2 pushes the player to doubt the game's reality, many began to speculate that Sons of Liberty was all along a VR mission. At least for the most part. Raiden is often thrust into scenarios that are uncannily similar to the happenings at Shadow Moses. By the last act, the characters and the game itself have lost all pretense of being genuine and are working tirelessly to tear Raiden and the player down. Then came Metal Gear Solid 4. To make a sequel work, what was clearly a correct theory was thrown out the window. Suddenly, everything in the game transpired, despite the fact that no one commented on Big Shell' | ||
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