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doom [2021/01/05 11:48] rapidplatypus [Gabe Newell] |
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====== DOOM ====== | ====== DOOM ====== | ||
- | Doom is a series of first-person shooters created by id Software. Each part focuses on a nameless marine acting on behalf of Union Aerospace Corporation (UAC) and fighting against hordes of demons and undead. | + | ==== First-person shooters ==== |
+ | Doom is a series of first-person shooters created by id Software. Each part focuses on a nameless marine acting on behalf of Union Aerospace Corporation (UAC) and fighting against hordes of demons and the undead. | ||
+ | The first part of the series, released in 1993, is considered to be the pioneer of FPS (first-person shooter) games, although other titles representing the genre have been created before. Nevertheless, | ||
- | The first part of the series, released | + | ==== Doom Was Once The Most Installed Software ==== |
+ | Windows 95 was the second most-installed piece of software on computers | ||
+ | ==== Guns Modeled After Toys ==== | ||
+ | As the group was running on a strict spending plan, they couldn' | ||
- | ====== Doom Was Once The Most Installed Software ====== | + | ==== Gabe Newell ==== |
- | + | The team assembled by Microsoft to create the Windows 95 port of Doom was headed by Gabe Newell, co-founder of Valve. Valve is known for creating Half-Life, Portal, and many other games. [([[https:// | |
- | Windows 95 was the second most-installed piece of software on computers in 1995; videogame DOOM was the first. [([[https:// | + | |
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- | ====== Guns Modeled After Toys ====== | + | |
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- | As the group was running on a strict spending plan, they couldn' | + | |
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- | ====== Gabe Newell ====== | + | |
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- | The team assembled by Microsoft to create the Windows 95 port of Doom was headed by Gabe Newell, co-founder of Valve. Valve is known for creating Half-Life, Portal and many other games. [([[https:// | + | |
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- | ====== Network Overloads ====== | + | |
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- | The rising prominence of Doom was such at the time that it caused an extreme drop in efficiency in organizations and college campuses far and wide. | + | |
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- | Representatives would utilize organization time to play the multiplayer together, which eased back down and even over-burden the organizations. This turned out to be such a tremendous issue that organizations and colleges had to set rules for both when and how long individuals could play the game, with some in any event, venturing to impede its utilization all together. [([[https:// | + | |
+ | {{tag> |